Sunday, 18 November 2012

Skyrim Modding part 4 : Puppet

The Puppet staff is complete, and I can now apply abilities to the staff. As I mentioned earlier, the staff's main ability is to control a small puppet. I looked into how the other staffs handle their conjure abilities, especially the conjure familiar staff, so I could see what files I needed for my puppet to work. I basically needed a staff that instead of conjuring a familiar, conjures my puppet.

I created a weapon(staff), attached an Enchanting, and had that use the magic effect Summon Puppet. The associated item for the magic effect is our NPC(puppet), which then again is using a custom race.



Since I am going to have a Biped, I found it easier to make it summon a  human. That will also give me all the animations I need. So I created my own race, PuppetRace, and attached puppet parts as armor. When I fire the staff, it conjures a little puppet, ready to do my bidding.









Now, the minion is ready, and its up for balancing. I also want to have a sort of questline and an interior scene for the player to pick up the puppetstaff and this fantastic ability. Stay tuned.

1 comment:

  1. Looking good! Clever use of armor.

    Did you buff him since the last time I saw him? :P

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